Vol.
$0
Isurus
July 25
BESTIA Academy
Moneyline
In the upcoming CCT South America best-of-series match scheduled for 2026-07-25 22:00 UTC: if BESTIA Academy wins the series, the market will resolve to "BESTIA Academy"; if Isurus wins the series, the market will resolve to "Isurus". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution Source: HLTV (https://hltv.org); if HLTV has not published the result within 2 hours after the series' conclusion, a consensus of credible reporting may be used instead.
Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.